Decoding too fast for CPU tool calls; RTX5090 struggles with real limiting tasks while porting Kenshi to Godot
Read the original at www.reddit.com→Hi folks, LIVE PROJECT PAGE TLDR: Moral of the story. You need better CPU to do actual agentic coding doing real work... I've been on a mission to make my RTX5090 go brrr for past 2 months so much so that i made my...
Original headline: "Practical limit hit. Decoding so fast that tool calls (cpu) starting to become real limit not decode or prefill. Single RTX5090. Porting Kenshi to Godot project."
Coverage timeline
- Oct 5, 18:21 UTC r/LocalLLaMA lead source Practical limit hit. Decoding so fast that tool calls (cpu) starting to become real limit not decode or prefill. Single RTX5090. Porting Kenshi to Godot project.