Feedback that backfires in games: LLM players repeat a previously failed move when the transcript logs the failure; tests across Sokoban, Connect Four, and Othello show the record backfires.
Read the original at arxiv.org→arXiv:2610.30205v1 Announce Type: new Abstract: When an LLM agent's move fails, the harness writes the move and the failure message into the transcript and asks again. In tool calling, this record makes small models...
Original headline: "Feedback That Backfires in Games: Do LLM Players Repeat the Move They Just Watched Fail?"
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- Oct 23, 04:00 UTC arXiv cs.AI lead source Feedback That Backfires in Games: Do LLM Players Repeat the Move They Just Watched Fail?