Fig: Automated multiagent behavior elicitor finds interactions in games to elicit targeted sub-behaviors in social environments.
Read the original at arxiv.org→arXiv:2610.28891v1 Announce Type: new Abstract: Many social evaluations for multiagent systems study behaviors as they emerge from environments instead of systematically intervening in the environment to elicit such...
Original headline: "Fig: Automated Multiagent Behavior Elicitor"
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- Oct 22, 04:00 UTC arXiv cs.AI lead source Fig: Automated Multiagent Behavior Elicitor